Criteria for Console: The console of choice will have to be one that meets the needs of the entire student population. It would have to be something first through fifth graders could enjoy and use proficiently. Therefore, this would eliminate anything that would not be developmentally appropriate for younger students. Being that this is a school setting, games that contain violence will also need to be eliminated. The last criteria would have to be cost.
Research: In order to gather data on the types of consoles appropriate and preferred, it makes sense to go straight to the source. I would design a questionnaire/survey to be completed by an equal number of students in each grade level. I would also conduct focus groups to generate discussion and ideas. The focus groups would be comprised of both students and parents. I think getting parent approval is a major part of this proposal. Based on the preferences expressed, the console of choice would be narrowed.
Choice: A significant factor in choice would have to come from the research and feedback obtained from students and parents. However, keeping in mind that this console would be primarily used during student recess time, I will lean toward a console game that allows students to be physically active and one that allows them to interact with each other.
I am leaning towards the Dance Dance Revolution or Wii Fit consoles, because of the physical factors. Any opportunity to combat childhood obesity and keep a child active is a step in a positive direction.

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